Bounties
Putting a price on a player's head, cashing in a bounty, buying back your own or protecting yourself.
Contents
A player stole your base, killed your friend, or dominates the leaderboard a little too much? Put a price on their head. The money you commit becomes a bounty: the first one to kill them cashes it in. Conversely, every player with a bounty on their head is a profitable target.
Placing a bounty
| Command | Effect |
|---|---|
/bounty | Opens the bounty menu (browse, place, track). |
/bounty <player> | Directly opens the menu to place a bounty on that player. |
/bounty set | Opens the placement menu, where you pick your target. |
/bounty <player> <amount> | Directly places a bounty of that amount (a confirmation is shown). |
The amount is taken from your money when you place the bounty, after a confirmation. The rules:
| Rule | Value |
|---|---|
| Minimum amount | 1 |
| Several bounties on the same target | yes: they add up |
| Placing a bounty on yourself | possible |
| Placing a bounty on an offline player | possible |
| Server-wide announcement | for any bounty of at least 5 |
| Bounty tax | none |
A bounty cannot be taken back once placed: think before confirming.
Cashing in a bounty
Kill the player with the price on their head: all the bounties placed on them go to you, and the whole server hears about it. Two exceptions:
- you cannot cash in the bounty of a member of your faction;
- you cannot cash in the bounty of a player from an allied faction.
A bounty is a way to get others to do your work. On a well-defended target, several small bounties from different players end up attracting hunters.
Finding targets
/bounty listshows all bounties in chat./bounty check <player>details the bounties placed on a player, and by whom.- From 100, the target wears a WANTED tag above their head, with the amount (it disappears when the target sneaks).
- When a bounty passes 25,000, the target glows for 10 seconds.
- On the website, the Most wanted page (
/most-wanted) ranks the most hunted players and factions, and the bounties page (/bounties) lists them live.
To track down a specific target, there are tracking compasses and posters: see /wiki/bounty-trackers.
Buying back your own bounty
Tired of being hunted? /bounty buy buys back the bounty on your head for three times its value.
Expensive, but final for the current bounties.
Immunity
You can buy immunity with /bounty immunity <amount>. It works as a threshold: once you have
spent an amount on immunity, nobody can place a bounty on you that is lower than or equal to that
amount. You can stack purchases to raise the threshold.
| Command | Effect |
|---|---|
/bounty immunity <amount> | Buys immunity (the amount is added to the threshold). |
/bounty immunity remove | Removes the immunity you bought. |
Right after a bounty is claimed, the target also gets a short grace period (10 seconds) during which nobody can put a price on their head again.
Bounty hunts
A hunt announces a target to the whole server for a limited time; players join it to track the target down together.
| Command | Effect |
|---|---|
/bounty hunt | Opens the hunt menu. |
/bounty hunt <player> <time> | Starts a hunt on a player. |
/bounty hunt join <player> | Joins an ongoing hunt. |
/bounty hunt leave <player> | Leaves a hunt. |
/bounty hunt list | Lists active hunts. |
Announcements
Every bounty placed or claimed is announced in chat. If these messages clutter your chat,
/bounty bdc turns off the broadcast of bounties that don't concern you. Notification details can
also be set in /notif (see /wiki/notifications).
All available commands: /bounty help. An in-game tutorial: /bounty tutorial.