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Factions

Faction level

How your faction earns XP, what each level brings and what it unlocks.

Updated on September 24, 2026 by joueur-1800bd0d1 min read

Your faction has a level, which rises with the XP it accumulates. That XP is never lost: the level never goes down, and it has no cap.

/f level [faction] shows the level, the accumulated XP and what is left to earn for the next one.

Earning XP

SourceXP earned
Faction missionsAs much XP as the mission gives points (a 400-point mission gives 400 XP). See Faction missions.
ContestsDepends on the contest. See Contests.
Paid upkeep200 XP for every daily upkeep paid. See Territory upkeep.
Killing an enemy player25 XP per kill.

For kills: killing the same player gives nothing more for 5 minutes, and a faction earns no more than 250 XP per hour from kills.

How much XP per level

Each level requires 15% more XP than the previous one: 1,000 XP to go from level 1 to level 2, 1,150 for the next, and so on.

Level reachedTotal XP required
21,000
54,993
1016,786
1540,505
1865,075
2088,212

What each level brings

BonusDetails
Power+1 power per level above the first, up to +30. More chunks possible, more resistance to overclaiming.
Warps+1 warp every 10 levels, up to +5, on top of the base 5.
UpgradesSome can only be bought from a given level (see below).

Unlocked upgrades

LevelUpgrades that become available
5XP gain
10Faction chest, Spawner speed, Unbreakable redstone
15TNT bank, Faction power, Reinforced armour, Damage reduction
18Damage increase

Details and prices: Upgrades.

Announcements

Every level-up is announced to the faction's members, and the whole server is told when a faction crosses a 10-level milestone (10, 20, 30…).

Faction missions are the most steady source of XP: always keep three missions running.

See also