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Voice chat

Proximity voice chat

Talk to the players near you in game, from your browser, the desktop app, the mobile app or the mod.

Updated on September 24, 2026 by joueur-1800bd0d2 min read

PVPFACTION has built-in proximity voice chat: you hear the players who are near you in the world, and they hear you. The further away a player is, the quieter their voice; if they are on your left, you hear them on the left. Perfect for coordinating a raid, negotiating with a neighbouring faction… or betraying someone live.

What you need

RequirementWhy
A website account linked to your Minecraft accountVoice identifies you by your in-game player. See Link your account.
To be connected to the game serverVoice follows your in-game position: outside the game, you are in nobody's range.
A voice client open while you playBrowser, desktop app, mobile app or mod: your choice, see below.
A microphone, ideally a wired headsetSound is in stereo; a headset also prevents echo.

Tip — Voice is optional. You can play perfectly well without it, and only listen in when it suits you.

Choosing a voice client

Every client joins the same voice room: a player in a browser hears a player on the desktop app, and vice versa.

ClientFor whomStrength
Browser — the website's Voice pageEveryone, nothing to installThe simplest: one tab to keep open
PVPFACTION Voice desktop appWindows, macOS, LinuxGlobal push-to-talk: the key works even in full-screen play
PVPFaction Connect mobile appAndroidYour phone becomes a second screen, with a talk button
Voice modFabric or NeoForge playersVoice right inside the game

For most players, the desktop app is the most comfortable: in a browser, push-to-talk only works while the tab has focus, so not while you are playing. In the browser, Voice-activated mode (the mic opens when you speak) gets around this.

How it works

  • Range: you hear players within roughly fifty blocks. Beyond that, nothing.
  • Volume and direction: volume drops with distance, and a voice comes from the side where the player stands relative to where you are looking. By turning your head, you can locate someone by ear, just like in real life.
  • Same world only: a player in the Nether or the End cannot hear you if you are in the overworld.
  • Nobody in range, nothing sent: as long as nobody is near you, your voice goes nowhere. The client tells you so.
  • One session only: if you open voice elsewhere (another tab, another device), the old session is disconnected and tells you why.
  • Who is speaking: an indicator appears above the head of a player who is talking in game.

Your privacy

  • Voice is never recorded: it goes live from player to player through the voice server, and nothing is kept.
  • No position is ever sent to your voice client: the server works out the volume and direction of each voice itself and only sends that result. So voice cannot be used to find a base from afar.
  • If you or another player have blocked the other, you cannot hear each other.

All the details are on Voice privacy and conduct.

What about ranks?

A subscription rank improves your microphone quality as others hear it, and colours your "speaking" indicator. It changes neither your range nor what you hear from others: no in-game advantage. See Subscription ranks.

Having trouble?

Nobody hears you, microphone denied, no stereo… It is all on Voice troubleshooting.

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