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Economy

Loot (coins)

The money paid by mining, wood, crops, fishing, mobs and fights, as coins to pick up.

Updated on September 24, 2026 by joueur-1800bd0d2 min read

Almost everything you gather pays money. It appears as coins (gold nuggets or ingots) where the block was broken or the mob was killed: pick them up to have them credited. Combat rewards, on the other hand, are paid directly.

Commands

CommandEffect
/loot objectivesMenu of everything that pays, with the current amounts.
/loot soundTurns the pickup sound on or off.

/loot can also be typed /lc or /lootconomy.

The rules

  • Limit: $50,000 per day, all loot activities combined.
  • Coins disappear after 2 minutes if nobody picks them up, and can be picked up even with a full inventory.
  • Pickup: for 5 seconds, only you can pick up your coins; after that, members of your faction and your allies can too. Other players, never.
  • Loot is disabled in the End.

What pays nothing

To prevent automatic farms:

  • blocks placed by a player;
  • stone, cobblestone and obsidian made by a generator (lava and water);
  • crops sped up with bone meal (wheat, carrots, potatoes, beetroots);
  • mobs from a spawner or an egg, slimes from a split, built golems;
  • tamed animals;
  • anything done in creative or spectator mode.

How much it pays

Base amounts, per block or per creature. Temporary bonuses (boosters) can multiply them: /loot objectives always shows the current amounts.

Mining

BlockEarnings
Stone, deepslate, granite, netherrack…$0.05 to $0.25 (about 4 blocks in 10)
Coal, copper, glowstone$0.5 to $1.5
Iron$1 to $2.5
Redstone, quartz, obsidian$1 to $2
Lapis lazuli$1.5 to $3
Gold, amethyst$2 to $4
Diamond$8 to $16
Emerald$10 to $20
Ancient debris$30 to $60

Mining deep (below layer 0) and using the Fortune enchantment pay more on some ores.

Wood, crops, fishing

ActivityEarnings
Logs (oak, birch, spruce…)$0.2 to $0.6
Cherry, mangrove, pale oak logs$0.3 to $1
Nether stems$0.5 to $1.2
Wheat, carrots, potatoes, beetroots, cocoa, berries$0.3 to $0.9
Nether wart$0.6 to $1.4
Pumpkins, melons$0.4 to $1
Sugar cane, bamboo$0.2 to $0.6
Fish caught$1 to $5
Treasure caught (enchanted book, saddle…)$10 to $25
Shearing a sheep$0.5 to $1.5

Mobs

CreatureEarnings
Farm animals$0.5 to $1.5
Zombies, skeletons$1 to $3
Spiders, slimes$1 to $2.5
Creeper$2 to $5
Enderman, witch, guardian$3 to $6
Nether creatures (blaze, ghast, piglins…)$3 to $7
Illagers$4 to $9
Shulker$5 to $10
Elder guardian, ravager, warden$25 to $60
Wither, Ender dragon$250 to $500

Fights between players

SituationEarnings
Killing a player$10 to $25, paid directly
… with a bow, crossbow or trident$4 to $10 more
… in an enemy faction's territoryearnings multiplied by 1.5

A kill pays nothing if the victim is from your faction or an allied faction, if you already killed that same player less than 5 minutes ago, or if they play from the same connection as you.

Dying costs part of the money you carry: see Economy at a glance.

See also